<html><title>Vending Machine</title>
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<td><font color="0099FF">All augmentable items will be augmented upon purchase (just like as if they were mob-drops)</font></td>
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<td align=center><button action="bypass -h npc_%objectId%_multisell 999999" value="Services" width=140 height=30 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h npc_%objectId%_multisell 999997" value="Vesper Weapons" width=140 height=30 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
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<td align=center><button action="bypass -h npc_%objectId%_multisell 999998" value="Vesper Armors" width=140 height=30 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h npc_%objectId%_multisell 999910" value="Jewels" width=140 height=30 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
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<td align=center><button action="bypass -h npc_%objectId%_multisell 999995" value="Titanium Armors" width=140 height=30 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h npc_%objectId%_multisell 999996" value="Titanium Weapons" width=140 height=30 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
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<td align=center><button action="bypass -h npc_%objectId%_multisell 999994" value="Skill Books" width=140 height=30 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h npc_%objectId%_multisell 999993" value="Unique Weapons" width=140 height=30 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
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<td align=center><button action="bypass -h npc_%objectId%_multisell 999992" value="Accessories" width=140 height=30 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align=center><button action="bypass -h npc_%objectId%_multisell 999991" value="Pets/Agathions" width=140 height=30 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
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